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Brief
Zynga was acquired by Take-Two Interactive (May 2022)— see Take-Two Interactive for current status.

Zynga

Mobile Gaming & In-Game AdvertisingPublisher

Zynga offers advertisers access to hundreds of millions of engaged mobile gamers through premium in-game ad inventory backed by rich first-party behavioral data, while also providing best-in-class mobile user acquisition capabilities.

Last updated Aug 22, 2026 by ATDb automated enrichment · Connections updated Sep 2, 2026

Founded
2007
HQ
San Francisco, California, United States
Connections
20

At a glance

Employees
5001-10000
Funding
~$219M (pre-IPO)
Revenue
$2B–$3B annually
13integrations1corporate family2acquisitions

About

One of the largest mobile game publishers globally, with a significant in-game advertising platform and first-party data assets, operating as a subsidiary of Take-Two Interactive

Zynga, now part of Take-Two Interactive following a $12.7 billion acquisition completed in 2022, is one of the world's most prominent mobile game developers and publishers. Founded in 2007, Zynga built its initial reputation on social games like FarmVille and Words With Friends before pivoting to mobile-first gaming. Its portfolio spans casual, mid-core, and hyper-casual titles across genres including poker, word games, casual strategy, and sports, reaching hundreds of millions of players globally. Within the AdTech ecosystem, Zynga occupies a unique dual role: it operates as both an advertising platform and a major advertiser. Its massive first-party player data and engaged user base allow it to offer highly targeted in-game advertising inventory to brands and performance marketers. Simultaneously, Zynga is a significant buyer of mobile user acquisition (UA) advertising, making it a key participant in the mobile programmatic ecosystem. Its internal UA capabilities and data science infrastructure are considered among the most sophisticated in the mobile gaming industry. Under Take-Two Interactive's ownership, Zynga continues to operate as a distinct brand and business unit, contributing mobile gaming expertise and advertising infrastructure to the broader Take-Two portfolio. The integration aims to combine Zynga's mobile-first capabilities with Take-Two's premium console and PC franchises, creating a diversified gaming and interactive entertainment powerhouse with expanded advertising and monetization opportunities across platforms.

Business model

Platform / Media Owner

Target market

Enterprise

What they offer

  • FarmVille

    Iconic social and mobile farming simulation franchise that helped define casual gaming

  • Words With Friends

    Popular mobile word game with a large, highly engaged social player base

  • Zynga Poker

    One of the world's largest online poker platforms by player count

  • CSR Racing

    Mid-core mobile drag racing game with strong in-app purchase and ad monetization

  • Empires & Puzzles / Merge Dragons (via Scopely/Gram Games)

    Casual and mid-core puzzle and strategy titles expanding Zynga's genre reach

  • Zynga Advertising Solutions

    In-game advertising platform offering brands access to Zynga's global player audience

  • Chartboost

    Mobile advertising and monetization platform acquired by Zynga in 2021, enabling programmatic in-game ad buying and selling

Key features

Massive first-party player data across hundreds of millions of usersIn-game advertising inventory across a diverse portfolio of mobile titlesChartboost programmatic ad exchange for mobile in-game advertisingAdvanced mobile user acquisition and performance marketing capabilitiesCross-game audience targeting and segmentationRewarded video, interstitial, and playable ad formatsReal-time bidding (RTB) infrastructure via Chartboost

Use cases

Brand advertising within premium mobile game environmentsPerformance-based user acquisition for mobile app advertisersRewarded video campaigns targeting highly engaged mobile gamersProgrammatic in-game ad buying via Chartboost exchangeAudience extension using Zynga's first-party gamer dataCross-promotion of games within Zynga's own portfolio

Customer segments

Mobile app developers and game publishers seeking UAConsumer brands targeting mobile gamersPerformance marketers and direct response advertisersProgrammatic media buyersZynga's own internal game studios (cross-promotion)

Tech & specs

Technology stack

Chartboost programmatic ad platformReal-time bidding (RTB) infrastructureMachine learning and predictive analytics for UAFirst-party data management platform (DMP)Cloud infrastructure (AWS, Google Cloud)Mobile measurement and attribution integrationsA/B testing and experimentation frameworks

Security & compliance

GDPRCCPACOPPAApple App Tracking Transparency (ATT) compliant

Deployment

Cloud

API

Limited

Corporate history
  1. 2007 · Founded
  2. 2022Acquired by Take-Two Interactive
    Still operating as part of Take-Two Interactive
See integrations with Zynga (13) See acquisitions by Zynga (1)

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