Tripledot Studios
Data-driven mobile game development and publishing at massive scale, combining proprietary titles with a portfolio of proven casual games to maximize player engagement and monetization.
Last updated Jul 22, 2026 by the ATDb Editorial Team
At a glance
- Employees
- 1001-5000
- Funding
- $116M+ (pre-acquisition funding rounds, including Series A and Series B)
- Revenue
- ~$2B annual gross revenue
About
One of the largest independent mobile gaming companies globally post-AppLovin portfolio acquisition, with 25M+ DAU and ~$2B annual gross revenue
Tripledot Studios is a London-based mobile game developer and publisher founded in 2017, originally focused on casual and hypercasual mobile games. The studio built a reputation for data-driven game design and rapid iteration, growing a substantial player base through titles spanning puzzle, card, and casual game genres. Its disciplined approach to user acquisition and monetization positioned it as one of the more sophisticated independent mobile gaming operators in Europe. In a landmark deal that closed June 30, 2025, Tripledot Studios acquired AppLovin's gaming portfolio for approximately $800 million — structured as roughly $400 million in cash plus a 20% equity stake granted to AppLovin. This transaction dramatically transformed Tripledot's scale, pushing its daily active users to over 25 million and its annual gross revenue to approximately $2 billion, making it one of the largest independent mobile gaming companies in the world. Within the AdTech ecosystem, Tripledot Studios is significant as both a major mobile advertising demand source and a sophisticated practitioner of in-app monetization and user acquisition at scale. With AppLovin's former gaming titles now under its umbrella, Tripledot commands substantial leverage in mobile ad markets, particularly in programmatic in-app advertising, mediation, and performance-based user acquisition. The company's scale and first-party data assets make it a notable player in the mobile gaming and mobile advertising intersection.
Business model
Mobile Gaming / Consumer App
Target market
Consumer (Mobile Gamers)
What they offer
Casual & Hypercasual Mobile Games
Portfolio of casual, puzzle, and card mobile games developed and published by Tripledot Studios
AppLovin Gaming Portfolio (acquired)
Suite of mobile game titles acquired from AppLovin in the June 2025 $800M deal, significantly expanding Tripledot's game library and DAU base
Key features
Use cases
Customer segments
Tech & specs
Technology stack
Security & compliance
Deployment
API
No
- 2017 · Founded
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗
- 2025·Acquired → Tripledot Studios↗