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Brief
PeopleFun was acquired by Tripledot Studios.

PeopleFun

Mobile Gaming

PeopleFun developed highly engaging casual word games with broad demographic appeal, generating strong user retention and monetization through in-app advertising and purchases.

Last updated Jun 1, 2026 by ATDb automated enrichment

Founded
2012
HQ
Dallas, Texas, United States
Connections
8

At a glance

Employees
51-200
Revenue
$50M-$200M
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About

Creator of one of the top-grossing casual word games globally (Wordscapes), operating as a studio under AppLovin's portfolio

PeopleFun was a mobile game development studio founded in 2012 and headquartered in Dallas, Texas. The company specialized in casual mobile games, with a particular focus on word puzzle games that appealed to a broad, mainstream audience. Its flagship title, Wordscapes, became a massive hit on both iOS and Android platforms, consistently ranking among the top downloaded and top-grossing word games in app stores worldwide. The game's blend of crossword-style puzzles with scenic nature backgrounds helped it stand out in a crowded casual gaming market. In 2018, AppLovin Corporation acquired PeopleFun, integrating the studio into its growing portfolio of mobile game studios under the Lion Studios and later broader AppLovin Games umbrella. The acquisition was part of AppLovin's strategy to build a diversified portfolio of high-performing mobile games that could leverage its own advertising and monetization platform, MAX, to drive revenue. PeopleFun's titles, especially Wordscapes, provided AppLovin with a proven, high-retention user base and strong in-app advertising and in-app purchase revenue streams. Following the acquisition, PeopleFun continued to operate as a studio under AppLovin's ownership, maintaining and expanding its game catalog. Wordscapes remained one of the most successful casual word games in the mobile market, with hundreds of millions of downloads globally. The studio's success exemplified the synergy between mobile game development and programmatic advertising technology, as AppLovin used its own ad network and mediation tools to monetize PeopleFun's titles at scale.

Business model

Mobile Game Development / In-App Advertising / In-App Purchases

Target market

Casual mobile gamers (B2C); Advertisers targeting casual game audiences (B2B)

What they offer

  • Wordscapes

    A top-grossing casual word puzzle game combining crossword and word search mechanics, available on iOS and Android with hundreds of millions of downloads.

  • Word Chums

    A social word game similar to Scrabble, featuring multiplayer functionality and animated characters.

  • Wordscapes In Bloom

    A spin-off of Wordscapes featuring flower-themed word puzzles for casual players.

  • Wordscapes Daily

    A daily challenge variant of the Wordscapes franchise offering new puzzles each day.

Key features

Highly polished casual word puzzle gameplayStrong player retention mechanicsIn-app advertising monetizationIn-app purchase economyCross-platform availability (iOS and Android)Social and multiplayer features in select titles

Use cases

Casual entertainment for mobile usersIn-app advertising inventory for brand and performance advertisersUser acquisition target audience for other casual game advertisersIn-app purchase monetization through premium content and hints

Customer segments

Casual mobile gamersWord puzzle enthusiastsOlder adult mobile usersMobile advertisers targeting casual game audiences

Tech & specs

Technology stack

Unity (game engine)iOS (Swift/Objective-C)Android (Java/Kotlin)AppLovin MAX (ad mediation)Firebase (analytics)

Security & compliance

COPPAGDPRCCPAApple App Store GuidelinesGoogle Play Policies

Deployment

Mobile (iOS)Mobile (Android)

API

No

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