Epic Games
Epic Games provides a massive, engaged gaming audience and kid-safe advertising infrastructure, enabling brands to reach younger demographics through compliant, immersive digital experiences across Fortnite and partner platforms.
Last updated Jun 19, 2026 by the ATDb Editorial Team
At a glance
- Employees
- 5001-10000
- Funding
- $6.2B+
- Revenue
- $5B+
About
Dominant gaming platform operator and engine provider with growing influence in in-game advertising and youth-safe digital marketing through SuperAwesome
Epic Games is a leading American video game and software company best known for developing Fortnite, one of the world's most popular games, and Unreal Engine, a widely adopted real-time 3D creation platform used across gaming, film, architecture, and virtual production. Founded by Tim Sweeney, Epic has grown into a multi-billion-dollar enterprise with significant influence over digital distribution, having launched the Epic Games Store as a direct competitor to Steam. The company has made aggressive moves into the broader digital economy, including a high-profile antitrust battle with Apple over App Store policies. In the AdTech and digital media space, Epic Games made notable acquisitions including SuperAwesome, a kid-safe digital advertising and marketing technology platform, and Bandcamp, a music distribution platform (later divested to Songtradr). SuperAwesome is particularly relevant to AdTech as it specializes in COPPA- and GDPR-K compliant advertising solutions targeting audiences under 18, making Epic a meaningful player in the youth-focused digital advertising segment. Epic also acquired Mediatonic (Fall Guys), Psyonix (Rocket League), and other gaming studios, expanding its content ecosystem. Epic's AdTech relevance stems primarily from its ownership of SuperAwesome and its ambitions around the metaverse and in-game advertising, where Unreal Engine and Fortnite serve as platforms for branded experiences and virtual events. The company has hosted major brand activations within Fortnite, positioning itself as an emerging in-game advertising and immersive media platform for brands seeking to reach younger, digitally native audiences.
Business model
Platform / Marketplace
Target market
Enterprise
What they offer
Fortnite
Massively popular battle royale and creative game platform with over 350 million registered users, used for branded virtual events and in-game advertising activations
Unreal Engine
Industry-leading real-time 3D creation platform used in gaming, film, architecture, and virtual production; increasingly used for immersive brand experiences
Epic Games Store
PC digital game distribution platform competing with Steam, offering developers an 88% revenue share
SuperAwesome (KWS Platform)
Kid-safe digital advertising and parental consent management platform ensuring COPPA and GDPR-K compliance for brands targeting under-18 audiences
Epic Online Services
Free cross-platform backend services for game developers including matchmaking, voice, analytics, and player data
Fab
Unified digital asset marketplace merging Epic's previous marketplaces for 3D assets, audio, and creative content
Key features
Use cases
Customer segments
Tech & specs
Technology stack
Security & compliance
Deployment
API
Yes
- 1991 · Founded