Activision Blizzard Media
Provides brands with premium, brand-safe access to hundreds of millions of engaged gamers through first-party inventory across mobile, console, and PC gaming environments. Offers unique audience targeting powered by rich first-party behavioral data without reliance on third-party cookies.
Last updated Jul 30, 2026 by ATDb automated enrichment · Connections updated Aug 17, 2026
At a glance
- Employees
- 201-500
- Revenue
- $500M–$1B+ (estimated, as part of Activision Blizzard)
About
One of the largest first-party gaming advertising networks globally, operating as part of Microsoft's advertising ecosystem
Activision Blizzard Media is the advertising sales and monetization division of Activision Blizzard, which was acquired by Microsoft in 2023 for approximately $69 billion. The unit connects brands with one of the largest first-party gaming audiences in the world, spanning console, PC, and mobile platforms. Key properties include the Call of Duty franchise, World of Warcraft, Overwatch, and the King mobile portfolio — most notably Candy Crush Saga — collectively reaching over 400 million monthly active users globally. The platform offers a range of advertising formats tailored to gaming environments, including rewarded video ads, interstitials, playable ads, branded in-game integrations, and audience-targeted display units. Its mobile advertising capabilities, largely powered by the King/Candy Crush network, represent one of the most scaled mobile gaming ad inventories available to programmatic and direct buyers. The division also provides audience insights and data tools that allow advertisers to target gamers based on behavioral and contextual signals without relying on third-party cookies. Within the AdTech ecosystem, Activision Blizzard Media occupies a distinctive position as a walled-garden first-party publisher network with massive scale. Its integration into Microsoft's broader advertising stack — including Microsoft Advertising and Xbox advertising — positions it as a significant competitor to other gaming-focused ad networks and a compelling alternative to social media platforms for reaching the 18-34 demographic. The unit is particularly valued for brand-safe, high-engagement environments where traditional digital advertising formats often underperform.
Business model
Media & Advertising Network
Target market
Enterprise
What they offer
Rewarded Video Ads
Opt-in video ad units within mobile games (especially King titles) where players receive in-game rewards for watching, driving high completion rates and positive brand sentiment.
In-Game Brand Integrations
Custom branded content and integrations within AAA titles like Call of Duty, including branded events, skins, and sponsored in-game experiences.
Interstitial & Display Ads
Full-screen and banner ad formats served across the King mobile game portfolio, including Candy Crush Saga and other casual titles.
Playable Ads
Interactive ad units that allow users to engage with a mini-version of an advertised game or experience before installing or purchasing.
Audience Targeting & Insights
First-party data-driven targeting tools enabling advertisers to reach specific gamer segments based on behavioral, contextual, and demographic signals.
Programmatic Advertising
Programmatic buying access to Activision Blizzard Media inventory through select DSP integrations and private marketplace deals.
King Ads Network
Mobile advertising network built on King's portfolio of casual mobile games, one of the largest mobile gaming ad networks by monthly active user reach.
Key features
Use cases
Customer segments
Tech & specs
Technology stack
Security & compliance
Deployment
API
Limited
- 2018 · Founded